Change Log

  • References to a “run” have been replaced with the term “run”.

The scene entered when the player beats the boss of the final district. Here, they must choose whether or not to loop the run. (See Looping).

The scene must show the player characters’ static art standing at the edge of the wall, with the sunrise on the right side and the city on the left. On each side, there is a UI button are two buttons the player can select, each with a label and an accompanying description:

  • Loop: Return and push yourselves to your limits
  • Escape: Claim victory

The player must be able to use an on-screen button or the “View Status” input action to bring up the Status Menu.

The player should be able to save and quit with this scene open. Reloading the save should bring them back to the decision.