Change Log

  • Standardised animation specs.
  • Backlinks added.
  • Added health value.

An Enemy. Introduced in District 1 - The Pit. Spawned only by Machine.

Overview

Lore

Built to melt hardened minerals for efficient mining and collection, this machine also serves as a powerful deterrent against trespassers.

Character Design Requirements

This stationary turret is armor-plated with its hinges exposed. Equipped with a large canister on the back, it fires flames through a long barrel with holes along it. The front of the barrel is a bit charred. Etched into the body is a flame icon.

Gameplay

  • Cannot move
  • Target enemies in line of sight even behind covers.

Health

This unit is squishy so it will start with 75 HP.

Passives

PassiveDescription
GroundedCannot be moved by anything.

Abilities

AbilityDescriptionTarget TypeConditions and DetailsCooldown
TorchActivates a flamethrower down a line. (15 damage) Leaves the ground Burning.LineCardinal Directions only.N/A

Animation

AnimationDescription
IdleThe turret steps in place sporadically, as if readjusting itself to not fall over.
Anim 1Used for Torch. The turret hops a very short distance off the ground, lands, and starts firing the flames the moment it lands. The body should rapidly bob up and down until the flames stop firing.

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