Change Log
- Standardised animation specs.
- Backlinks added.
- Added health value.
An Enemy. Introduced in District 1 - The Pit. Spawned only by Machine.
Overview
Lore
Built to melt hardened minerals for efficient mining and collection, this machine also serves as a powerful deterrent against trespassers.
Character Design Requirements
This stationary turret is armor-plated with its hinges exposed. Equipped with a large canister on the back, it fires flames through a long barrel with holes along it. The front of the barrel is a bit charred. Etched into the body is a flame icon.
Gameplay
- Cannot move
- Target enemies in line of sight even behind covers.
Health
This unit is squishy so it will start with 75 HP.
Passives
| Passive | Description |
|---|---|
| Grounded | Cannot be moved by anything. |
Abilities
| Ability | Description | Target Type | Conditions and Details | Cooldown |
|---|---|---|---|---|
| Torch | Activates a flamethrower down a line. (15 damage) Leaves the ground Burning. | Line | Cardinal Directions only. | N/A |
Animation
| Animation | Description |
|---|---|
| Idle | The turret steps in place sporadically, as if readjusting itself to not fall over. |
| Anim 1 | Used for Torch. The turret hops a very short distance off the ground, lands, and starts firing the flames the moment it lands. The body should rapidly bob up and down until the flames stop firing. |
See all Content.