Change Log

  • Critical health threshold set to 10% to be base consistent value.

An Item.

Specs

Description

Once per battle, when you take damage that would kill you or put you below 10% HP (On hurt), your HP is set to 10% and you gain 50 Shield.

Stack

Linear. Increase Shield amount by 50 per additional stack.

Lore

Faction

  • KDE

Description

  • To preserve the resources that power simulants, most are equipped with a device that generates a forcefield when destruction is imminent. Once activated, the simulant is ordered to immediately retreat to the nearest sim factory for repairs or to be salvaged of any remaining functional components.