Change Log

  • Critical health threashhold set to 10% to be base consistent value.

An Item.

Specs

Description

Once per battle, On hurt, if this unit’s health is below 10% HP, deal 10 damage to all units in a 2 cell radius. Should work even if this unit dies from the hit. Reduce damage against allies by 80%.

Stack

Linear. Increase damage dealt by 5 damage per stack.

Item Design

  • Sprite Description