This menu is shown when the player wins a battle.
The player is presented with their rewards, and they choose who in their party to give the rewards to. Combat rewards can be seen at Combat Rewards.
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The amount of shards they gained from the battle must be displayed.
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The player is presented with one or more items. The player can give each item to one of their player characters. The player uses “cycle left” and “cycle right” to cycle between their characters, then use the “confirm” input on the item to give it to that character.
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Finally, there is a button to skip rewards, if the player doesn’t want to give the items to any player.
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The screen is closed once all items have been assigned, or the player skips rewards.
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The player should be able to open the Status Menu in this screen. Closing the Status Menu brings you back to the rewards screen.****
This isn’t currently how rewards work, but if there were NO reward items, the “skip rewards” button should say “continue” instead. The player is required to press it themselves to continue on.