ui The District Map is where the player selects which room to advance to within each district.

See District Map for functional specifications. It’s basically that example from Slay the Spire, but drawn in a more cyberpunk computer awesome techie hacker epic way.

  • The whole map should fit horizontally on the screen
  • There must be an icon for each type of room the player can enter (regular battle, elite battle, boss battle, shop, and other rooms if we ever add any)

In addition to the main map:

  • Party members’ current health (bar + number) should be indicated somewhere on the screen
  • There must be an on-screen button used to pull up the Status Menu, covering up the above health indicators. The player can also use the “View Status” input action to do this.
  • This UI should also, if applicable, show the current challenge rating and turns before expiry in the exact same way as the Main HUD