Change Log
- Animation specs have been updated to include the new names for this units abilities.
- Standardised animation specs.
- Added health value.
An Enemy. Introduced in District 2 - The Wastes.
Overview
Lore
Before KDE took over, the Pyro’s original purpose was used for incineration of plastic waste in land-fills. However, due to them being overly used for years, they were huge contributors to releasing toxic fumes and C02 into the environment of the city, which cause toxic fumes to travel down at the Pit to form acid rain. Pyro’s currently patrol the Wastes’ thoroughfare to burn down more waste that may be repurposed to make other simulants, and aims to exterminate any scrapped simulants and ASIMs (so that no rebellions choose to reuse the simulant scraps to their advantage).
Character Design Requirements
A large round body is mounted on two reverse digit grade legs (emu legs). The body and legs are scorched and covered in charring. The Simulant has one arm that acts as a grenade launcher and the other arm is a flamethrower, both arms have large pipes that run back to the body. The back of the machine is covered in gas tanks and valves. A long neck extends from the body, where a “head” is mounted with two large floodlight eyes. When the flamethrower is active, the neck, body, and weapons begin to glow red hot.
Gameplay
Medium health, short-mid range, medium speed, middle damage, burn.
Health
This unit is standard so it will start with 100 HP.
Abilities
| Passive | Description |
|---|---|
| Pyrophilic | On turn end, convert 1 Burn to Health Regen. |
| Ability | Description | Target Type | Conditions and Details | Cooldown |
|---|---|---|---|---|
| Flame Thrower | Fires a flamethrower in a cone shape, dealing 15 damage and applying 3 burn to all units in range. | Pattern | - 1-2-3 tile pattern in each diagonal direction from this unit. | 0 |
| Thermite Blast | Fire a thermite grenade, dealing 25 damage and applying 2 Burn to all units around it. | Line | - Range of 4 cells - Explosion range of 1 cell | 1 |
| Ignition Charge | Throw a torch at an area, applying 3 Burn to Units and Burning all cells in range. (no hit applied, no damage applied) | Radius | - Infinite targeting range, 2 cell radius. | 2 |
See all Content.
Animations
| Animation | Description |
|---|---|
| Idle | Pyro stands with both arms down and pointing slightly outwards. |
| Anim 1 | Used for Flame Thrower. Pyro aims the flamethrower arm directly in front. As it fires the flamethrower, the arm recoils back slightly as the pyro’s body turns red. |
| Anim 2 | Used for Thermite Blast and Ignition Charge. Pyro aims the grenade arm into the air as it fires the projectile. |