Change Log
- References to a “run” have been replaced with the term “run”.
The title screen and main menu can be considered the same menu. It will feature some kind of splash art or fancy visual, with the menu content overlaid on top.
Many modern games don’t have a separate title screen and main menu, but I think it looks nicer when showcasing (which we will be doing a lot of with this thing)
Title Screen
The game’s logo will be displayed, along with a prompt to press any button to start. Doing so progresses to the main menu.
Main Menu
The following selectable options will be displayed in a list form.
- Continue Run: Only shown if an in-progress run is currently saved. Loads the saved run and continues the game where it left off.
- New Run: Opens the New Run Menu. If an in-progress run is currently saved, a pop-up should warn the player that it will be overwritten once started.
- Collection: Opens the Database on top of the main menu (without switching scenes or showing a loading screen).
- Settings: Opens the Settings Menu on top of the main menu (without switching scenes or showing a loading screen).
- Credits: Opens the Credits Scene on top of the main menu (without switching scenes or showing a loading screen). It must show the manually-scrolling variant.
- Quit: Shows a pop-up asking if the player really wants to quit, then closes the game.
Pressing the “back” input action returns to the title screen.